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Document ShatterKit Pro 0.2.9 - #1

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murataka merged 1 commit into
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agent/release-0.2.9-docs
Jul 9, 2026
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Document ShatterKit Pro 0.2.9#1
murataka merged 1 commit into
mainfrom
agent/release-0.2.9-docs

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@murataka

@murataka murataka commented Jul 8, 2026

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Summary

  • Add ShatterKit Pro v0.2.9 release notes to the documentation site.
  • Document the D3D12 GPUScene / InstanceVF crash fix and marketplace package refresh guidance.

Impact

Users can see the upgrade note and shader/package refresh guidance for the 0.2.9 Fab release.

Validation

  • Documentation change reviewed locally.
  • Release package validation was completed in the plugin repository before submission.

@murataka
murataka marked this pull request as ready for review July 9, 2026 12:45
Copilot AI review requested due to automatic review settings July 9, 2026 12:45
@murataka
murataka merged commit 9664e5f into main Jul 9, 2026

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Pull request overview

Adds documentation release notes for ShatterKit Pro v0.2.9, capturing the D3D12 GPUScene/InstanceVF crash fix and marketplace/Fab packaging guidance so users know what changed and what to do when upgrading.

Changes:

  • Added v0.2.9 highlights covering the D3D12 editor crash fix and UE GPUScene alignment.
  • Added upgrade/packaging notes for marketplace project regeneration and shader recompilation behavior.

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Comment thread docs/release-notes.md
Highlights:

- Fixed a D3D12 editor crash where an instanced dynamic mesh shader expected `InstanceVF` but received a scene uniform buffer.
- Aligned the custom instanced dynamic mesh vertex factory with UE GPUScene behavior for UE 5.5, 5.6, 5.7, and 5.8.
Comment thread docs/release-notes.md
Comment on lines +13 to +14
- Regenerate marketplace project files from v0.2.9 or newer before upload.
- Users upgrading from v0.2.8 should let Unreal recompile shaders after the plugin update.
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2 participants