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ShatterKit Pro Documentation

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ShatterKit Pro is an Unreal Engine plugin for runtime boolean destruction. It is built for gameplay use cases where a tool mesh hits a target mesh, removes or intersects volume, splits disconnected islands, and can spawn small GPU-friendly debris while keeping multiplayer traffic compact.

This repository contains public documentation only. It does not include plugin source code, plugin binaries, private package links, or marketplace submission files.

Highlights

  • Runtime boolean operations: subtract, union, and intersect.
  • Blueprint-friendly RequestDestruction (Hit) workflow for gameplay tools and destructible targets.
  • Automatic island splitting after destruction.
  • Optional small debris generation through explicit Blueprint policies.
  • GPU-instanced debris rendering paths for repeated small fragments.
  • Replicated runtime destruction with low bandwidth event replication.
  • Async and queued operation support for predictable gameplay behavior.
  • Supported target platforms in the plugin descriptor: Win64, Android, and Linux.

Documentation

Requirements

ShatterKit Pro v0.2.8 is packaged as an Unreal Engine code plugin and depends on these Unreal Engine plugins:

  • GeometryScripting
  • GeometryProcessing
  • EnhancedInput
  • ProceduralMeshComponent

The Fab project file for each supported engine version must be built with the matching Unreal Engine version and optional platform SDKs.

Core Concepts

Most runtime workflows have two roles:

  • Target: the mesh that can receive destruction.
  • Tool: the volume used to apply the boolean operation.

In gameplay, a hit request normally carries impact data, a tool transform, operation settings, and optional debris behavior. The server can replicate compact destruction events, while clients apply the same deterministic runtime operation locally.

Publisher

  • Publisher: AkaSoft
  • Company: AKASOFT BILISIM YAZILIM ELEKTRIK ELEKTRONIK SANAYI VE TICARET LIMITED SIRKETI
  • Website: https://www.akasoft.com.tr/

Documentation Status

These docs currently cover the public v0.2.8 feature set and will be updated as the Fab listing and plugin releases evolve.

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Public documentation for ShatterKit Pro, an Unreal Engine runtime destruction plugin.

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