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Footage recorded from this exact package. Watch the 42-second highlight reel (720p MP4).
Build notes prepared October 22. The official release page records publication,
download hashes and exact-package test results.
- Flight Lab is one entry for replaying recorded flights and running
simulations. Replay and Simulation each have one Back button; only the Flight
Lab hub closes to the main menu. - Simulation can run a local Lua script, unchanged, in native ArduPlane SITL
over streamed terrain, with live firmware messages and telemetry. You supply
the SITL executable; scripts and results stay on this computer. - Saved areas (Data & Catalogs) build offline terrain and imagery for any
location from public data: about 10 m elevation in the US (30 m elsewhere),
USGS or Sentinel-2 imagery, optional 0.6 m US detail near the centre, and
OpenStreetMap building footprints where mapped. Saved areas load without a
connection and are used when streamed terrain has no coverage. - When nothing streams under the launch point, KESTREL now builds a small
local area on the spot (usually under a minute) instead of a flat floor. - Mission Builder keeps everything in a mission you edit (loadout, brief,
annotations, jammers, unknown fields) and saves back to the file you opened.
Adds undo (Ctrl+Z), duplicate (Ctrl+D), stacked selection and a briefing
field. Placed jammers now emit, and a strike destroys a jammer inside its
blast. Six palette items with no purpose were retired; old missions still load. - New models for objectives, OPFOR target vehicles (with destroyed versions),
civilian cars, and SOF and support vehicles.
Known limits: saved-area imagery is public data and looks soft at very low
altitude; building footprints are visual only, with estimated heights where
OpenStreetMap has none. Terrain is generated before insertion, never swapped
during flight. Two-PC LAN, full input rebinding and calibrated aircraft
performance remain incomplete. Customer layers, recordings and private parts
libraries are not bundled. Windows binaries are unsigned.
Source commit: 3814987f4876f48e334ad54ca370c5c6cdeb4f5b
SHA256 725be80ceabdb307744aa2b5f9753e4e92de5079c53e54225e820ff5ab907b34
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| Canyon pass, Monument Valley | Offline saved area built in game from public data |


