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Configuration

necro50n3 edited this page Oct 9, 2025 · 28 revisions

There are three config files for Raid Dens.

Client Config

Allows you to toggle the beam displays for raids depending on what tier they are.

Blacklist Config

pokemon
Blacklists certain Pokemon from being used during raid battles.
abilities
Blacklists certain abilities from being used during raid battles.
moves
Blacklists certain moves from being used during raid battles which can be used to exploit the battle in your favour.
This file should not be edited unless you need to add additional moves from other mods.

Common Config

Affects all raid dens.

enable_spawning
Enable natural spawning of raid dens.
dimension_tier_weights
Weighted probability of each raid tier from Tier 1 to Tier 7 per dimension.
If a dimension is not defined here it will default to the overworld weights, or the first one if there isn't one defined for the overworld.
reset_time
The time in seconds before raids reset. Raid resets are based on the world's in-game time.
cycle_mode
Determines what can be cycled between resets.
Changing this config will only apply the change to newly generated raid dens.
- ALL: Cycles everything between resets.
- LOCK_TYPE: Locks the den to the current elemental type but cycles the raid boss and tier.
- LOCK_TIER: Locks the den to the current tier but cycles the raid boss and type.
- LOCK_BOTH: Locks the den to the current tier and type but cycles the boss.
- NONE: The raid boss stays the same between resets.
- BUCKET: Locks the den to only pool from its assigned raid pool. See Raid Buckets.

Tier Config

Each tier has its own config to configure various settings.

requires_key
Whether raids require key items to join. See Raid Den Keys.
all_require_unique
Whether raids requiring a unique key require all players to have the key, or just the raid host. See Raid Den Keys.
max_players
The maximum number of players that can join a raid.
max_clears
The number of total clears a raid den can have before deactivating (until next reset).
max_cheers
The max number of cheers a player can use per raid.
ha_rate
The chance for raid bosses to have their hidden ability.
raid_party_size
The max number of Pokemon a player can bring into a raid battle.
health_multiplier
The default HP multiplier.
multiplayer_health_multiplier
The added HP multiplier when additional players join the raid battle.
boss_level
The default raid boss level.
reward_level
The default reward Pokemon level.
ivs
The number of max IVs a raid Pokemon will have.
shiny_rate
The default shiny rate of raid bosses.
currency
How much currency is rewarded for clearing a raid. Requires CobbleDollars.
max_catches
The max number of Pokemon that can be caught from a raid battle.
If there are more players than max catches, the players will be randomly rolled to determine who can catch.
default_scripts
The default script to add to raid bosses without a script.

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