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Raid Den Spawning
necro50n3 edited this page Sep 25, 2025
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Raid Dens are spawned as a Placed Feature (like Trees, Bushes, etc.) and can be configured using a data pack.
You can modify the spawn rate of raid dens by editing this file in a data pack.
data/cobblemonraiddens/worldgen/placed_feature/raid_den_placed.json
{
"feature": "cobblemonraiddens:raid_den",
"placement": [
{
"type": "minecraft:rarity_filter",
"chance": 256 // 1 in 256 chance of spawning
},
{
"type": "minecraft:in_square"
},
{
"type": "minecraft:heightmap",
"heightmap": "MOTION_BLOCKING"
},
{
"type": "minecraft:biome"
}
]
}
Raid den spawns are determined using the biome tag #cobblemonraiddens:raid_spawnable.
data/cobblemonraiddens/tags/worldgen/biome/raid_spawnable.json
{
"values": [
"#minecraft:is_overworld" // Default is overworld only
]
}
The default behaviour of raid dens can be configured in the common config. See Configuration. Note that for cycle mode, only newly generated raid dens will reflect the changes made.
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