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Raiding

necro50n3 edited this page Sep 25, 2025 · 7 revisions

Finding a Raid Den

Raid dens are placed into the world via newly generated chunks. See Raid Den Spawning for more details.

Starting a Raid

The first person to find and enter the raid den becomes the host. Any subsequent players wanting to join send the host a join request, where the host can then approve or deny their join requests.

The maximum number of players that can join a raid can be set in the config.

Battling

Pressing R at the raid boss will start a raid battle between the raid boss and the player. All players will be in their own 1v1 against the raid boss, but the boss's HP is shared across the party.

If you are struggling to start the battle, aim for the bottom centre of the boss. The distance required to start the battle is increased from Cobblemon, so you do not need to get closer to the boss.

Cheers

Cheers are special items that can drop from Tier 3+ raids. Each cheer has its own unique effect that triggers for the ENTIRE party.

  • Attack Cheer: Increase all party member's Atk and Sp Atk by 1 stage
  • Defense Cheer: Increase all party member's Def and Sp Def by 1 stage
  • Heal Cheer: Heal all party members by 50% of their HP and cure all status conditions

Each player can only use a configurable amount of cheers per raid battle.

Rewards

When the raid boss is defeated, players will have the option to catch the raid boss, or pass. Raid bosses also have an option to not be catchable, meaning players will be forced to pass.

When catching the raid boss, the player will need to be holding the Pokeball.

Players will also receive a Raid Pouch upon victory, which contains bonus rewards for completing the raid. For reward customisations, see Loot & Loot Tables.

Fainting

If you have fainted to the raid boss you won't be able to rejoin but don't worry, as long as the party clears you will still be able to receive all the rewards!

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