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1.7.0

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 01 Aug 02:11

[1.7.0] - 2025-07-29

Added

  • A warning will now appear if you have a query involving Simulate while ignoring enabled state with EntityQueryOptions.IgnoreComponentEnabledState in the prediction loop.

Changed

  • Removed ENABLE_HOST_MIGRATION define which hid the host migration feature, it's now enabled by default. This also enables by default the NetworkStreamIsReconnected component which works without host migration.
  • Refactor host migration API
    • Removed MigrateDataToNewServerWorld/ConfigureClientAndConnect helper functions. They'll be in the docs and sample instead.
    • Renamed HostMigrationUtility->HostMigrationData and in that class renamed Get/SetHostMigrationData to Get/Set (class only contains data methods) with parameters reflecting directionality of data buffer and world. Removed TryGetHostMigrationData, use Get instead (native list version).
    • Removed DataStorageMethod as it no only has one enum value.
  • The ghost component serialization method in the host migration feature changed to a much better performing one.

Fixed

  • Issue where PreparePredictedData was not being called on GhostPlayableBehaviour, breaking GhostAnimationController functionality.
  • Issue where NetCodeConfig.EnableClientServerBootstrap was not visible within the NetCodeConfig.
  • Issue when running a webgl player where you could not connect or receive connections from non-webgl platform players.