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4.2.0

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 09 Feb 12:16

[4.2.0] - 2024-01-18

Added

  • Environment Depth APIs to allow for real world depth to be sampled from a depth texture

Changed

  • Updated GetConnectedControllers to match the Oculus Integration Package's implementation
  • Removed PhaseSync setting since it is now always active
  • Updated Oculus plugins to v60

Fixed

  • Fixed issues with play in editor on ARM64 Windows devices

Known Issues

  • Unity.XR.Oculus.Stats.PerfMetrics entries currently return 0 when using the OpenXR runtime
  • Unity.XR.Oculus.Stats.AppMetrics entries return 0 on all Oculus runtimes
  • For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/