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5.1.7

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@marwie marwie released this 17 Jul 12:13
· 63 commits to main since this release

Needle Engine

  • AR: scenes now stay anchored to the real world (WebXR anchors, on by default) — placement survives tracking loss and keeps user adjustments; falls back to plain placement where unsupported
  • XR: clearer error when the device or browser blocks AR/VR (instead of a misleading "configuration not supported")
  • SSR: fixed builds in SvelteKit, Next.js and Nuxt ("Entry module cannot be external") and a navigator crash during server-side rendering
  • Vite: hint for PRO licenses on multi-team Needle Cloud accounts, and guidance for a known Rolldown crash in Vite 8.1
  • Updated MaterialX to 1.7.4 (instancing transforms in nodegraph functions, stable glossy reflections with prefiltered KTX2 environments)

Unity Integration

  • WebXR component: Use XR Anchor is now enabled by default for new components and scene templates. Existing scenes keep their saved value — enable the checkbox to opt in.

Links

Download for UnityDownload for BlenderDocumentationAPILive Samples