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MDK in C# and SDL3 1.0.0 beta 2
Pre-release
Pre-release
·
20 commits
to main
since this release
Beta. You need the original MDK game data (GOG or Steam); nothing from the game is included.
Changes since 1.0.0 beta 1
- Options split into pages: Display, Graphics, Audio, Controls, Game, Mods (Esc goes up one page).
- Display settings: windowed / borderless fullscreen / exclusive fullscreen, resolution, render scale (50–200 %), VSync (on / off / mailbox), frame limit, and the graphics backend (Auto, Direct3D 12, Vulkan, Metal; applies after a restart;
--gpu=on the command line). - Startup info in the log and console: version, GPU and driver, backend, display mode, window and render size, swapchain and depth formats, MSAA, present mode. F3 shows the same.
Playtested on Windows: display modes, resolutions, render scale, VSync, frame limit and backend switching work.
Downloads
| Platform | File |
|---|---|
| Windows x64 | mdk-win-x64.zip |
| Linux x64 | mdk-linux-x64.tar.gz (HD textures need libcurl) |
| macOS (Apple silicon) | mdk-osx-arm64.zip |
| Android | mdk-android.apk |
Android: debug-signed — uninstall the previous version before installing (this removes the copied game files and saves).
Features, screenshots and modding: README, docs/modding.md.