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MDK in C# and SDL3 1.0.0 beta 4
Pre-release
Pre-release
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since this release
Beta. You need the original MDK game data (GOG or Steam); nothing from the game is included.
Changes since 1.0.0 beta 3
- VR viewer (phone, Cardboard-like): Options > 3D Stereo > Mode "VR viewer (phone)",
--stereo=vr.- Each eye pre-distorted against the lens; HUD and menus kept to the middle.
- Head tracking (Options > 3D Stereo): the phone's gyroscope turns the view.
- On the desktop: full side by side for PC VR / 3D glasses.
- Gamepads (Xbox, PlayStation, Switch, Bluetooth pads; desktop and Android):
- Options > Gamepad: look sensitivity and inversion, rebindable buttons (Start stays pause).
- Options > Keyboard & mouse: the former Controls page.
- Linux ARM64 build (Raspberry Pi 5, ARM handhelds).
- Steam Deck: how to run the Linux build (README).
mdk --helplists the options.
Not yet tested on real hardware: the gyroscope's directions, the lens correction's strength, the ARM64 build, the Steam Deck.
Downloads
| Platform | File |
|---|---|
| Windows x64 | mdk-win-x64.zip |
| Linux x64 | mdk-linux-x64.tar.gz (HD textures need libcurl) |
| Linux ARM64 | mdk-linux-arm64.tar.gz |
| macOS (Apple silicon) | mdk-osx-arm64.zip |
| Android | mdk-android.apk |
Android: debug-signed — uninstall the previous version before installing (this removes the copied game files and saves).
Features, screenshots and modding: README, docs/modding.md.