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Neo Angband 0.28.1

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@github-actions github-actions released this 23 Aug 07:48
· 1430 commits to master since this release

What you can download

Platform File
Windows (installer) Neo Angband Setup 0.28.1.exe
Windows (portable, one file) Neo Angband-0.28.1-portable.exe
macOS .dmg, or the .zip if you prefer to unpack it yourself
Linux .AppImage (no install), .deb, or .tar.gz
Self-hosting neo-angband-web-0.28.1.zip - static files, any web server

The portable Windows build and the AppImage need no installer:
download, run, and the game keeps its saves in a folder beside itself.

These builds are not code-signed

There is no Apple Developer identity or Windows certificate behind this
project yet, so your OS blocks the first launch.

Windows is one click: SmartScreen says "Windows protected your PC",
choose More info then Run anyway.

macOS is not one click, and the dialog it shows you does not contain the
way through
- it offers only Done and Move to Trash. Do this:

  1. Drag the app out of the .dmg, then double-click it and press Done
    on the refusal. This step is required: it is what makes the permission
    below appear, and it expires about an hour later.
  2. Open System Settings -> Privacy & Security and scroll to
    Security, near the bottom.
  3. Press Open Anyway on the line naming Neo Angband, authenticate, and
    launch it again.

Or, the same decision in one command:
xattr -d com.apple.quarantine "/Applications/Neo Angband.app"

The old right-click -> Open trick does NOT work: Apple removed that
bypass in macOS 15 Sequoia.

On Apple Silicon take the arm64 build. The x64 one is for Intel Macs,
not a fallback - Apple is withdrawing Rosetta 2, so on a current Mac it is
likelier to refuse to launch than to run slowly.

If that trade is not one you want to make, build it yourself -
docs/INSTALL.md - or play in the browser, which needs no trust decision.

Your save

Saves survive an update. Every save-format change ships the conversion that
reads the version before it, and a save this build cannot open is left
untouched rather than replaced.


A fixes release: two keymap defects are corrected, and the Mod Builder mod is
renamed to ModForge.

Fixed

  • Home/PageUp/End/PageDown now walk the same diagonal the numpad digits
    7/9/1/3 do with Num Lock on, matching the numpad's own orthogonal keys
    (Arrow keys), which already worked either way.
  • A custom keymap can now be triggered by a plain F-key (F1-F12, no modifier)
    or by Enter, and an action sequence can now include Enter as one of its
    keypresses - so a macro ending in Enter, such as the rest command
    R&[Enter], can be bound. Both the keymap editor's capture prompt and the
    keymap resolver that fires a bound key during play now accept the same set
    of trigger keys, so a trigger the editor accepted could no longer silently
    fail to ever fire.

Changed

  • The Mod Builder mod is now named ModForge, with a new manifest id (forge).
    An existing install's enabled and consent choices carry over automatically.

Found something that does not match Angband 4.2.6? Open an issue or come and say so in the Discord.