Skip to content

Neo Angband 1.1.1

Choose a tag to compare

@github-actions github-actions released this 28 Aug 03:00
· 1342 commits to master since this release

What you can download

Platform File
Windows (installer) Neo Angband Setup 1.1.1.exe
Windows (portable, one file) Neo Angband-1.1.1-portable.exe
macOS .dmg, or the .zip if you prefer to unpack it yourself
Linux .AppImage (no install), .deb, or .tar.gz
Self-hosting neo-angband-web-1.1.1.zip - static files, any web server

The portable Windows build and the AppImage need no installer:
download, run, and the game keeps its saves in a folder beside itself.

These builds are not code-signed

There is no Apple Developer identity or Windows certificate behind this
project yet, so your OS blocks the first launch.

Windows is one click: SmartScreen says "Windows protected your PC",
choose More info then Run anyway.

macOS is not one click, and the dialog it shows you does not contain the
way through
- it offers only Done and Move to Trash. Do this:

  1. Drag the app out of the .dmg, then double-click it and press Done
    on the refusal. This step is required: it is what makes the permission
    below appear, and it expires about an hour later.
  2. Open System Settings -> Privacy & Security and scroll to
    Security, near the bottom.
  3. Press Open Anyway on the line naming Neo Angband, authenticate, and
    launch it again.

Or, the same decision in one command:
xattr -d com.apple.quarantine "/Applications/Neo Angband.app"

The old right-click -> Open trick does NOT work: Apple removed that
bypass in macOS 15 Sequoia.

On Apple Silicon take the arm64 build. The x64 one is for Intel Macs,
not a fallback - Apple is withdrawing Rosetta 2, so on a current Mac it is
likelier to refuse to launch than to run slowly.

If that trade is not one you want to make, build it yourself -
docs/INSTALL.md - or play in the browser, which needs no trust decision.

Your save

Saves survive an update. Every save-format change ships the conversion that
reads the version before it, and a save this build cannot open is left
untouched rather than replaced.


Current state of the project at version 1.1.1 - a fixes release. Nothing
new for a player; two corrections for anyone reading the Mod options screen
or writing a mod against the SDK.

Fixed

  • @rpgm-tools/neo-angband-mod-sdk's published package never actually shipped
    its docs/ directory - the manifest's files list named dist, src and
    bin but not docs, so every consumer of the real published package (as
    opposed to a local, unbuilt checkout) was missing the mod-authoring
    documentation the 1.1.0 changelog entry below describes. files now
    includes docs.
  • The Mod options screen no longer labels each row "Fix:" or "Part:" - an
    internal distinction (a behavioural rule versus a content section) that
    meant nothing to a player reading the row. The detail panel already
    explains that distinction in a full sentence when it matters.

Found something that does not match Angband 4.2.6? Open an issue or come and say so in the Discord.