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Neo Angband 1.3.0

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@github-actions github-actions released this 30 Aug 00:04
· 2 commits to master since this release

What you can download

Platform File
Windows (installer) Neo Angband Setup 1.3.0.exe
Windows (portable, one file) Neo Angband-1.3.0-portable.exe
macOS .dmg, or the .zip if you prefer to unpack it yourself
Linux .AppImage (no install), .deb, or .tar.gz
Self-hosting neo-angband-web-1.3.0.zip - static files, any web server

The portable Windows build and the AppImage need no installer:
download, run, and the game keeps its saves in a folder beside itself.

These builds are not code-signed

There is no Apple Developer identity or Windows certificate behind this
project yet, so your OS blocks the first launch.

Windows is one click: SmartScreen says "Windows protected your PC",
choose More info then Run anyway.

macOS is not one click, and the dialog it shows you does not contain the
way through
- it offers only Done and Move to Trash. Do this:

  1. Drag the app out of the .dmg, then double-click it and press Done
    on the refusal. This step is required: it is what makes the permission
    below appear, and it expires about an hour later.
  2. Open System Settings -> Privacy & Security and scroll to
    Security, near the bottom.
  3. Press Open Anyway on the line naming Neo Angband, authenticate, and
    launch it again.

Or, the same decision in one command:
xattr -d com.apple.quarantine "/Applications/Neo Angband.app"

The old right-click -> Open trick does NOT work: Apple removed that
bypass in macOS 15 Sequoia.

On Apple Silicon take the arm64 build. The x64 one is for Intel Macs,
not a fallback - Apple is withdrawing Rosetta 2, so on a current Mac it is
likelier to refuse to launch than to run slowly.

If that trade is not one you want to make, build it yourself -
docs/INSTALL.md - or play in the browser, which needs no trust decision.

Your save

Saves survive an update. Every save-format change ships the conversion that
reads the version before it, and a save this build cannot open is left
untouched rather than replaced.


Added

  • Player/testing profiles: a new (P)rofile row, first on the title screen,
    opens a screen to create, rename, delete, and switch between named
    profiles. Each profile keeps its own options, mod loadout, and save
    roster within the one install; only the Hall of Fame scores are shared
    across all of them. The starting profile needs no setup - it is the
    default until a second one is created, at which point creating it offers
    to name the original and to start the new one from the current profile's
    settings or from a full reset. Switching profiles reloads the game
    (#163).

Removed

  • The Mods menu's Profiles... row, which let a player save the currently
    enabled mod set and capability consents under a name and switch back to
    it - superseded by player/testing profiles above, which carry an
    independent mod loadout per profile (#163).

Found something that does not match Angband 4.2.6? Open an issue or come and say so in the Discord.