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Releases: nevertheminder/AutoPistonDupeAddon

v3.1.8 - Increased Stuck Nudge Distance

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@nevertheminder nevertheminder released this 16 Aug 15:14

Changes

  • Increased the automatic anti-desync nudge distance from 0.1 to 0.3 blocks to ensure the server registers the movement and unblocks chest interaction.

v3.1.7 - Anti-Cheat Strict Raytrace Fix

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@nevertheminder nevertheminder released this 16 Aug 15:12

Changes

  • Fixed an issue where strict anticheats (like GrimAC) would reject chest interaction packets because the mathematical hit vector aimed at the edge of a 1x1x1 block, which falls slightly outside the actual chest collision box (14/16 block size). The hit vector now accurately points to the exact center of the true chest face.

v3.1.5 - Infinite Pathing Loop Fix

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@nevertheminder nevertheminder released this 16 Aug 13:49

Changes

  • Fixed a critical mathematical contradiction in Baritone's pathing logic that caused the bot to infinitely calculate paths when standing 4-5 blocks away from a chest, resulting in it freezing with a red path line. Goal evaluation now strictly uses 2D horizontal distance.

v3.1.4 - Anti-Desync System

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@nevertheminder nevertheminder released this 16 Aug 12:18

Changes

  • Added an automatic Stuck Detector. If the server silently drops 5 interaction packets due to desync, the bot will automatically step slightly forward to force a position update, completely eliminating infinite stalling.

v3.1.3 - GUI Interaction Settings

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@nevertheminder nevertheminder released this 16 Aug 11:41

Changes

  • Added 'Interact Delay' slider (default 5) to control how fast the bot interacts after opening a chest, replacing the hardcoded 2-tick wait.

v3.1.2 - Performance Tweaks

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@nevertheminder nevertheminder released this 16 Aug 11:37

Changes

  • Reduced interaction delay after opening a chest from 10 ticks (0.5s) to 2 ticks (0.1s) for significantly faster clearing.

v3.1.1 - Chest Interaction Fixes

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@nevertheminder nevertheminder released this 16 Aug 10:51

Bug Fixes

  • Fixed an issue where the bot would constantly blink and fail to open chests when reaching high chests on the 5th/6th floor.
  • Fixed the bot clicking the wrong side of high chests, ensuring it now clicks the bottom face when the chest is above eye level.
  • Added a safety margin to pathfinding to guarantee the server registers the interaction distance.

v3.1.0 - Column Sorting (Faster dumping)

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@nevertheminder nevertheminder released this 16 Aug 10:25
a3c4776

What's New

  • Added ColumnsBottomToTop and ColumnsTopToBottom sorting options. The bot will now fill chests perfectly in vertical columns without needing to strafe left and right after every chest! This is now the default setting and is significantly faster.
  • Old sorting methods have been renamed to LayersBottomToTop and LayersTopToBottom.

v3.0.1 - Bug fixes & UI Improvements

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@nevertheminder nevertheminder released this 16 Aug 10:10

What's New

  • Changed the 'Clear Memory' setting into a large, easy-to-click button at the bottom of the module settings.
  • Added detailed documentation for AutoChestBuilder and ChestWallBot modules to the README.
  • Assorted minor bug fixes.

v3.0.0 - Persistent Chest Memory & Fill Orders

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@nevertheminder nevertheminder released this 16 Aug 10:01

What's New

  • Persistent Chest Memory: The bot now saves filled chests to a JSON database so it never forgets them, even after you restart the game!
  • Chest Fill Order: You can now choose how the bot fills a wall of chests (Closest, Bottom To Top, Top To Bottom, Left To Right, Right To Left, None).
  • Memory Wipe: Added a button to instantly clear the persistent memory.
  • Fraction delays for Place Delay and Ghost Sync Delay.