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v3.1.5 - Infinite Pathing Loop Fix

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@nevertheminder nevertheminder released this 16 Aug 13:49
· 5 commits to master since this release

Changes

  • Fixed a critical mathematical contradiction in Baritone's pathing logic that caused the bot to infinitely calculate paths when standing 4-5 blocks away from a chest, resulting in it freezing with a red path line. Goal evaluation now strictly uses 2D horizontal distance.