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Releases: nil-vr/WeeklyCalendar

0.3.5

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@github-actions github-actions released this 09 Jul 04:39

This release fixes a bug where the compiler created broken web interfaces.

Full Changelog: 0.3.4...0.3.5

0.3.4

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@github-actions github-actions released this 09 Jul 03:39

This release fixes a bug where events that started at different times on different days of the week would start at the same time every day.

Full Changelog: 0.3.3...0.3.4

0.3.3

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@github-actions github-actions released this 15 Jan 05:57

0.3 combines WeeklyCalendar and wc-compiler and the new web viewer into the same repository.

The compiler is now a native Linux or Windows executable instead of a WASM WASI executable. WASI is not yet mature enough to support features that involve making API calls to VRChat or Mastodon or Misskey.

To use the web viewer, pass a third directory parameter to wc-compiler. That directory will contain the files to publish to GitHub Pages.

You can see how to use the new compiler in https://github.com/nil-vr/wc-undou/blob/main/.github/workflows/build.yml .

0.3 also fixes a bug where times would be displayed incorrectly when the calendar was configured to display times in time zones that use DST. Events that use time zones with DST would display correctly on calendars that displayed in a time zone without DST, but if the calendar was set to display DST it would display incorrect times.

Full Changelog: 0.3.2...0.3.3

0.3.2

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@github-actions github-actions released this 15 Jan 04:57

Full Changelog: 0.3.1...0.3.2

0.3.1

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@github-actions github-actions released this 15 Jan 04:36

Full Changelog: 0.3.0...0.3.1

0.3.0

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@github-actions github-actions released this 15 Jan 03:56

Full Changelog: 0.0.5...0.3.0

0.0.5

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@github-actions github-actions released this 15 Jan 03:55

Full Changelog: 0.0.4...0.0.5

0.0.4

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@github-actions github-actions released this 20 Sep 05:58

This release fixes a compile error that would occur only when trying to publish a world.

The update on build option is removed because it looked like if the same scene contained multiple calendars, the settings would be applied incorrectly during the build. I'm not sure if this option was ever working correctly because it doesn't have a way to prevent the build from continuing until after the update is complete.

Full Changelog: 0.0.3...0.0.4

0.0.3

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@github-actions github-actions released this 20 Sep 05:34

This release fixes a crash that would occur if an event was scheduled for only certain days of only certain weeks.

Full Changelog: 0.0.2...0.0.3

0.0.2

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@github-actions github-actions released this 20 Sep 04:53

Fixes

  • Editing without unpacking the prefab should now work correctly.
  • Events that are only scheduled to occur on certain weeks will only appear if the next occurrence of the event is within the next week.

Added

  • The wasm-render zip contains a browser-compatible version of the code that determines the next week of events.

Full Changelog: 0.0.1...0.0.2