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GH Classic 0.6 (work in progress)
Pre-release
Pre-release
- PS2 rendering parity: depth of field, spotlight beam smoke, fogged projections, flares, highway fading into the venue, hit glow on the track
- PS2's object culling as a setting (off by default)
- Holding the whammy bar down bends every sustain like in gh3 onward
- Letting go just before a sustain ends no longer cuts your guitar
- Echo and delay sound effects are now accurate
- Main menu lick fades out when you leave the menu
- Window opens widescreen when widescreen is on
- Version number on the main menu, and a prompt at launch when a newer release is out
- Linux builds run on more distros