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GH Classic 0.6 (work in progress)

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@github-actions github-actions released this 09 Oct 22:51
· 440 commits to main since this release
  • PS2 rendering parity: depth of field, spotlight beam smoke, fogged projections, flares, highway fading into the venue, hit glow on the track
  • PS2's object culling as a setting (off by default)
  • Holding the whammy bar down bends every sustain like in gh3 onward
  • Letting go just before a sustain ends no longer cuts your guitar
  • Echo and delay sound effects are now accurate
  • Main menu lick fades out when you leave the menu
  • Window opens widescreen when widescreen is on
  • Version number on the main menu, and a prompt at launch when a newer release is out
  • Linux builds run on more distros