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GH Classic 0.7.5 (work in progress)
Pre-release
Pre-release
THIS IS UNFINISHED. Expect bugs, missing features and things changing between releases.
New
- Note Streaks - Toggleable counter mesh appears under the score meter with streak popups at 50, every 100 to 500, then 750, 1000, 1500 and every 1000 after; easy to toggle off in the settings
- HD Fonts - All on-disc fonts have been retraced to make .otf vectors with a new toggle. Note that some number glyphs were missing on the PS2/360 sheets and so have been compressed to match the resolution/compression quality of other PS2/360 fonts.
GH1 Improvements
- Campaign correctly indicates the number of completed songs needed to move onto the next tier/beat the game based on difficulty
- Setlist now uses the correct GH1 pen font
- Fixed a bug where GH1 setlist would scroll an extra line after each section pushing the text off screen by the bottom of the setlist
- Quickplay songs now choose the right default guitar
- Venues now have more accurate light and drum kit animations
- Fixed an issue where some pause screens would show GH2 menus in GH1 campaign
- Results screen now correctly shows GH1 hero images
- Added Continue and More Stats to the GH1 results screen for parity w GH2 songs
- Shop no longer plays GH2 shop gate opening sfx, nor does it prevent UI control until said sfx finished playing
- Fixed an issue where GH1 store guitars loaded in backwards
Menus
- Settings screens cursor wrap when scroll above the first item or below the last item
- Standardized option menu rows across both GH1 and GH2 pause screens
- Confirm and Back sfx now play in pause settings, the lag screen and photo mode
- Fixed a consistency issue where GH80s menus spaced the same fonts further apart
Graphics
- Fixed reflections on scaled meshes
- Geometry is now clipped at the camera to prevent other meshes overlapping the note highway