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mcopt 0.2.0-alpha.2

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@noahdunnagan noahdunnagan released this 05 Oct 01:22
· 6 commits to main since this release

Second alpha of mcopt.

  • Distant Horizons no longer crashes. mcopt detects it and stays on OpenGL, so it runs without the Metal renderer's speedup; mcopt's other optimizations stay on.
  • Lighting and texture handling allocate less, so there's less garbage-collection work.
  • Far terrain (experimental): less flicker where far terrain hands off to real chunks.
  • Launching with -Dmcopt.profile=none no longer writes profile=alpha into config/mcopt.properties.

Still alpha: expect bugs, and back up your worlds.