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mcopt 0.2.0-alpha.2
Pre-release
Pre-release
·
6 commits
to main
since this release
Second alpha of mcopt.
- Distant Horizons no longer crashes. mcopt detects it and stays on OpenGL, so it runs without the Metal renderer's speedup; mcopt's other optimizations stay on.
- Lighting and texture handling allocate less, so there's less garbage-collection work.
- Far terrain (experimental): less flicker where far terrain hands off to real chunks.
- Launching with
-Dmcopt.profile=noneno longer writesprofile=alphaintoconfig/mcopt.properties.
Still alpha: expect bugs, and back up your worlds.