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Company Structure
- "Tribes, Squads, Chapters and Guilds" are a really interesting solution to growing a startup without letting it get out of control.
- Whiteboards & Ping-pong tables
- Take monthly surveys of employee's satisfaction with the company, its direction, other employees, benefits, etc. on a 1-5 scale (for simplicity's sake), and then graph each different category's average over time to see what's getting better, worse, or stagnating.
Three-phase "sprints" (which aren't much like SCRUM):
Everybody (not working on long-term projects) meets in a single meeting. They discuss how they achieved the last goal. New goals are set.
This meeting should be very short.
Small teams form for each goal. For example, a team wanting to add a new type of Collection might include a DBA, a ruby dev, and a frontend designer. They take their desks into a workroom, and work on completing their assigned task.
When a workgroup's task is finished, they work on a number of minor tasks until the next planning session. If there are no minor tasks, the members split up and join groups that need new people.
Planning resumes when all small tasks are finished.
Management positions get three to four workgroups assigned to them. These managers are responsible for code review and coordination.
This management style has the benefit of decomposing easily. Let's say we make it big and get a 100-person company. If this happens, we probably want to launch a new product.
So split the group in half. One half on ImageHex, the other on some other thing. Then both halves split into workgroups.
Some other tech companies doing interesting things with their organizational structure:
Style Guides
Features
- Frontpage
- About pages
- Help pages
- Uploading Images
- Image pages
- Image comments
- Image search
- Image tagging
- Image collections
- Curating collections
- Creators
- Commissions
- Image of the Day
- Favorites
- User profiles
- User settings
- Error messages
- Reporting
- Admin console
- API
- Notifications
Mockups
Roadmap
Notes