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Releases: obalunenko/fallout-2d20-combat-tracker
Releases · obalunenko/fallout-2d20-combat-tracker
Release list
v0.5.0
What's Changed
- feat: share campaign resources and refresh encounter UI by @obalunenko in #9
Full Changelog: v0.4.0...v0.5.0
What's Changed
- feat: share campaign resources and refresh encounter UI by @obalunenko in #9
Full Changelog: v0.4.0...v0.5.0
v0.4.0
What's Changed
- refactor: Normalize combat storage and service boundaries by @obalunenko in #8
Full Changelog: v0.3.0...v0.4.0
What's Changed
- refactor: Normalize combat storage and service boundaries by @obalunenko in #8
Full Changelog: v0.3.0...v0.4.0
v0.3.0
What's Changed
- fix: remove defense per location by @obalunenko in #7
Full Changelog: v0.2.0...v0.3.0
v0.2.0
v0.1.0
What's Changed
- feat: implement fallout 2d20 combat tracker by @obalunenko in #1
- build(deps): bump golang.org/x/image from 0.24.0 to 0.38.0 by @dependabot[bot] in #2
- feat: Refine encounter combatant actions and HP logic by @obalunenko in #3
- feat: Implement location-specific damage resistance by @obalunenko in #4
- refactor: use sql only via sqlc type safe generated code by @obalunenko in #5
New Contributors
- @obalunenko made their first contribution in #1
- @dependabot[bot] made their first contribution in #2
Full Changelog: https://github.com/obalunenko/fallout-2d20-combat-tracker/commits/v0.1.0