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Updated Image Loading and Displaying Examples (markdown)
Update for WebGPU latest
Update Vulkan example for removal of VkSampler
Added ImDrawCallback_ImplSDLGPU3_SetSampler
Added SDL_GPU3 example.
Adding missing fclose() statements. (#8440)
Update DirectX12 example
Added SDL_Renderer3
SDL_Renderer update code to match style of others and add LoadTextureFromMemory()
Use casting to ImTextureID instead of void*
Render State section
Remove Loading from Memory section, as functions are now provided
Add WebGPU image loading and displaying example # Conflicts: # WebGPU_image_loading_screenshot.png
Fix typo on variable name in OpenGL example for loading and displaying an image
Added LoadTextureFromMemory() for OpenGL example.
Added LoadTextureFromMemory() for DX11 and DX12 examples.
Loading from Memory
OpenGL texture handle is an unsigned integer rather than a pointer, so should be formatted as one
Add a texture coordinates examples for Y flipping
Revert "GL_UNPACK_ROW_LENGTH 's initial value is 0" This reverts commit df5a1d217d157e0b23dab4c464deb88ce85d2c92.
GL_UNPACK_ROW_LENGTH 's initial value is 0