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1.4.2 Release Candidate #3917

Merged
merged 55 commits into from
May 9, 2022
Merged

1.4.2 Release Candidate #3917

merged 55 commits into from
May 9, 2022

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Znote
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@Znote Znote commented Jan 30, 2022

Pull Request Prelude

Changes Proposed

Cherry-picking bugfixes into 1.4.1 from master to make 1.4.2

nekiro and others added 23 commits January 30, 2022 03:53
spears, throwing stars and small stones can still be equipped
using the it variable instead
more up to date format for "your last visit" message
Charm items are stackable so item:remove() ends up removing whole stack instead of just one out of the stack.
Co-Authored-By: Zbizu <Zbizu@users.noreply.github.com>
linter said it has nil value
so It seems oke to declare the variable in the loop instead
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Znote commented Jan 30, 2022

This list of bugfixes was sent to me by @EPuncker, if there is anything I have missed that should go into 1.4.2, please let me know.
I want to wait for #3915 to get merged, and probably cherry-pick it to this release. So no need to submit approval reviews here yet.
Edit: Resolved.

data/lib/core/player.lua Outdated Show resolved Hide resolved
Erza and others added 22 commits February 23, 2022 16:07
…d into another stack (otland#3918)

A crash would occur when moving, for example, a stack of a single gold coin into another stack of gold coins.
The crash would only occur when the last item of a stack was being moved, aka. the stack being destroyed.
…tland#3904)

Fixes these scenarios:
1. Still being able to remove or add items from a container that is placed inside of a house tile, if the container was already open prior to being uninvited from the house

2. Being able to use useable items, like runes out of a house door or from a container placed in a house door, if it was already open prior to being uninvited from the house
3. houseTile always being nullptr inside of Container::queryRemove, since the cast was not done properly, and even after fixing the cast, it had wrong behaviour afterwards
With this modification you will be able to speak within the listening event without overflow problems when starting an infinite listening loop
Otherwise packages can fail to install due to stale index
Co-authored-by: Łukasz Zbiżek <Zbizu@users.noreply.github.com>
Follow-up to otland#3926 and otland#3197.

Co-authored-by: Daniel Speichert <daniel@speichert.pl>
Fixes missing cryptopp during builds...for now
@Znote Znote requested a review from EPuncker February 23, 2022 23:20
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just a minor request change and I think its ready

src/luascript.h Outdated Show resolved Hide resolved
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I have been using this branch to develop on for more than a couple months now, for so long that I was confident enough, it was stable enough, for me to build on top of it, my own server. So I am just saying, this is a great candidate for 1.4.2 I had zero problems with it during its use.

@DSpeichert DSpeichert merged commit 31d6e85 into otland:1.4 May 9, 2022
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