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Releases: pecora31/MCL-Client

v0.12.5

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@github-actions github-actions released this 22 Sep 18:53
- Whitelist management UI in Server Config: add or remove players as …

v0.12.4

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@github-actions github-actions released this 19 Sep 08:30
**Changed**
- Server config sliders now show a filled track behind the thumb
- The Copy IP buttons no longer shrink while pressed
- The console log window uses neutral dark colors instead of blue-tinted ones

v0.12.3

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@github-actions github-actions released this 19 Sep 07:48
**Fixed**
- Server Management forgot RAM, garbage collector, Aikar's Flags and auto-restart every time you left and came back, so the next Start used the defaults
- Saving server settings while the server is running now says a restart is needed to apply them

v0.12.2

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@github-actions github-actions released this 19 Sep 07:21
**Fixed**
- Server Management showed the "Set up the server" step again every time you came back to a VM that was already installed and running
- Sync Mods failed with "error decoding response body" when the VM already had mods

v0.12.1

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@github-actions github-actions released this 18 Sep 17:09
**Added**
- Garbage collector tuning for your own game: pick G1GC or ZGC and turn on
  Aikar's Flags per profile in Edit Profile, the same options hosting a
  server already had, to smooth out stutter from GC pauses

v0.12.0

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@github-actions github-actions released this 18 Sep 16:32
**Added**
- A system tray icon: closing the window now hides it instead of quitting,
  so a hosted server or P2P room keeps running. Right-click the tray icon
  to actually quit, or turn this off in Settings

**Fixed**
- Restarting the app and hosting a new P2P room could hand out a ticket
  nobody outside your own network could join, if the relay connection
  hadn't finished negotiating yet — hosting now waits for it properly
  instead of guessing a fixed delay

v0.11.3

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@github-actions github-actions released this 18 Sep 15:35
**Fixed**
- Server Management no longer resets the selected VM back to "This Computer"
  every time you come back to it

**Changed**
- Checking mods for conflicts before launch now caches parsed results per
  mod, so a large modpack (300-400+ mods) only pays the full scan cost once
  instead of on every single launch attempt
- A missing-dependency warning is skipped when a present mod's filename
  plausibly matches it, covering mods installed by hand instead of through
  the built-in search
- The mod browser's "already installed?" check no longer re-scans every
  installed mod's name on every render, which used to cause stutter with a
  large modpack installed

v0.11.2

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@github-actions github-actions released this 18 Sep 14:52
**Fixed**
- Remote VPS hosting could never find Java on the VM (Linux detection was using
  Windows-only lookups), so starting a server always failed with "javaw.exe:
  No such file or directory"
- Starting a local server now downloads a Java runtime automatically when
  none fits, matching what Play already does
- A pruned/unavailable Fabric or Quilt loader version now fails with a clear
  message instead of an opaque parse error

v0.11.1

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@github-actions github-actions released this 18 Sep 10:06
**Changed**
- Every install picks up the new background and the Slate Dark palette once on update
- Both stay changeable in Settings afterwards, and whatever you pick then sticks