v0.8 (superseded by v0.8.1)
Pre-releaseSuperseded by v0.8.1. Same game data; 0.8.1 re-issues both patches from fresh, identical builds after the
(Uncensored)image here was found to have been built over a leftover image (one sector header differs, contents identical). If you already applied 0.8 you do not need to re-patch. Kept for reference only.
Two patches this time. Both carry the same English translation; pick one.
Snatcher (Japan) [T-En by pepa v0.8].xdelta— the translation only, with the game's artwork exactly as Konami shipped it on the Japanese disc.Snatcher (Japan) [T-En by pepa v0.8] (Uncensored).xdelta— the same translation, plus the PlayStation-only censorship undone: the greyed-out corpse in the factory ruins and the mosaiced body under the hospital both have uncensored originals sitting unused on the disc, and this loads those instead. The female Snatcher's body is restored too. Nothing is redrawn or added.
Saves work across both, so you can switch by re-patching.
Changes in this version:
- The Act 2 videophone had no subtitles at all (issues #17, #16). Calling Jamie when she is not home plays her recorded message; the Kobe Pharmaceuticals lab, Napoleon, the Chief and wrong numbers all answer with a voice. None of it was subtitled — that scene carried no subtitle data whatsoever.
- The first two and a half minutes of Act 2 had no subtitles. Arriving at HQ, Metal replays his Act 1 report to the Chief — the montage, the two suspects, Lisa, Gibson's ulcer — and none of it was subtitled; text only began when the new montage started.
- Text no longer breaks in the middle of a word (issue #14). Rows were filled to a fixed character count and cut wherever that fell, so lines split as
Euras / ian. Rows now break at a space, and Gaudi's database and person files were re-broken for that terminal's narrower window. - The dialogue frame vanished after the emergency call from HQ (issue #18), and could stay stuck 80 px low for the rest of a scene after re-entering Freddy Nielsen's room (issue #15).
- A menu could open on top of a subtitle (issue #3) after the Lisa fight.
- Ivan Rodriguez's door: five spoken lines had no subtitles — the exchange over the unconscious Ivan, and his own plea.
Known issue worth naming: six voiced lines still carry no subtitle (issue #16). Three are in scenes we can reach and will be written next; three are audio no playthrough has ever triggered. If you hear one, please say where.
Apply the .xdelta to a redump BIN of Snatcher (Japan) — see README.txt in the zip for the command and the expected hashes.
Tested on real hardware, MiSTer, DuckStation and RetroArch (Beetle PSX / Beetle PSX HW).