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Getting Started
Patrice LECUYER edited this page Jul 30, 2026
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The very first time you start XIMOD Architect, the interface opens in English and the Settings window appears so you can pick your country and interface language. Once you save, subsequent launches start directly in your chosen language.
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File → New, then select a root directory — the folder that contains (or will
contain) your mod's files and the
fomodsub-folder. - Fill in the mod details in the Mod Info tab: name, author, version, website, category, description, and an optional header image.
- In the Install Steps tab, add one or more installation steps.
- Within each step, add plugin groups and choose a selection type (for example SelectExactlyOne). See Selection and Plugin Types.
- Add plugins to each group, with a description, image, default type, condition flags and the files/folders they install.
- Use the Required Installs tab for files always installed, and Conditional Installs for files installed only when certain flags/dependencies match.
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File → Save writes
fomod/info.xmlandfomod/ModuleConfig.xmlinto your root directory. -
File → Export distribution archive produces a ready-to-upload
.zip, laid out exactly as mod managers and Nexus expect. See Built-in Tools.
- Click an item in a list to select it and view its details; use the arrow buttons to reorder the selected step/group/plugin (the order matters in a FOMOD). See User Interface.
- The XML editor validates your
ModuleConfig.xmllive; the Properties window is a handy country/language reference. See Built-in Tools.
XIMOD Architect · MIT License · A Rust port of Wenderer's FOMOD Creation Tool, published with permission.
Using XIMOD
Reference
Project