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Getting Started

Patrice LECUYER edited this page Jul 30, 2026 · 1 revision

Getting Started

First launch

The very first time you start XIMOD Architect, the interface opens in English and the Settings window appears so you can pick your country and interface language. Once you save, subsequent launches start directly in your chosen language.

Create a new project

  1. File → New, then select a root directory — the folder that contains (or will contain) your mod's files and the fomod sub-folder.
  2. Fill in the mod details in the Mod Info tab: name, author, version, website, category, description, and an optional header image.

Build the installer

  1. In the Install Steps tab, add one or more installation steps.
  2. Within each step, add plugin groups and choose a selection type (for example SelectExactlyOne). See Selection and Plugin Types.
  3. Add plugins to each group, with a description, image, default type, condition flags and the files/folders they install.
  4. Use the Required Installs tab for files always installed, and Conditional Installs for files installed only when certain flags/dependencies match.

Save and export

  1. File → Save writes fomod/info.xml and fomod/ModuleConfig.xml into your root directory.
  2. File → Export distribution archive produces a ready-to-upload .zip, laid out exactly as mod managers and Nexus expect. See Built-in Tools.

Tips

  • Click an item in a list to select it and view its details; use the arrow buttons to reorder the selected step/group/plugin (the order matters in a FOMOD). See User Interface.
  • The XML editor validates your ModuleConfig.xml live; the Properties window is a handy country/language reference. See Built-in Tools.

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