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v3.1.2

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@kvvasuu kvvasuu released this 22 Sep 19:29
· 40 commits to master since this release

Patch release - fixes a crash in mergeMode: "auto" when combining a UV-transforming effect (e.g. Glitch) with a convolution effect (e.g. ChromaticAberration).

Fixed

  • EffectComposer: mergeMode: "auto" could merge a mainUv effect into the same pass as a convolution effect, which postprocessing itself doesn't allow - EffectPass throws at render time either way. 'auto' now keeps them apart the same way it already keeps two convolution effects apart.

What's Changed

  • docs: add example links for ASCII and N8AO by @kvvasuu in #379
  • fix: keep mainUv effects out of the same auto-merged pass as convolution effects by @kvvasuu in #380

Full Changelog: v3.1.1...v3.1.2