Use opaque pointers in tracing structs to prevent accidental derefs#4667
Merged
SeanTAllen merged 1 commit intoponylang:mainfrom Mar 29, 2025
Merged
Use opaque pointers in tracing structs to prevent accidental derefs#4667SeanTAllen merged 1 commit intoponylang:mainfrom
SeanTAllen merged 1 commit intoponylang:mainfrom
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This is for the flight recorder stuff only yes? |
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No, this applies to all uses of tracing events.. it would be bad if the normal background tracing thread tries to dereference an actor pointer after the actor has already been destroyed (whether running in flight recorder mode or not).. |
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