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2022.1005.0

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@peppy peppy released this 05 Oct 05:05
aed1ab4

Thanks for following along! This is a tagged release (2022.1005.0).

What's Changed

  • Fix Shader not reset to null when completely unbound by @frenzibyte in #5437
  • Avoid flushing VBO when the renderer state is not affected by @frenzibyte in #5438
  • Split out windowing and input of SDL2DesktopWindow into partial classes by @Susko3 in #5436
  • Remove unused usings in mobile projects by @Susko3 in #5440
  • Fix InputHandler exceptions not being forwarded to logger by @Susko3 in #5441
  • Fix SpriteText size not immediately responding to changes in text by @smoogipoo in #5443
  • Fix Displays querying on every access and add DisplaysChanged by @Susko3 in #5439

Full Changelog: 2022.928.0...2022.1005.0