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Fika Release 2.3.6

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@github-actions github-actions released this 21 Jul 13:38
8a71a60

Compatible with EFT 0.16.9.40087

  • Stimulator daamge no longer puts you in a downed state and instead instantly kills you
  • Added checks to prevent errors with SAIN if there is delay when a player shoots a bot that is already dead on the host side
  • Added lag simulation for developers (requires DEBUG build)
  • Refactored and improved several packets
  • Made several improvements to the Strict Inventory Sync, bringing more stability and reliability. Everyone should enabled it again
  • Fixed several bugs with quest sync from client -> host
  • If someone disconnects while the headless is loading and no one is left, it will now forcefully terminate itself
  • Added null checks to StopBotsSystem(), prevent rare errors
  • Remove log that should be a DEBUG log
  • Several improvements to how a player is set to downed, preventing certain inventory errors
  • Updated NAT Traversal for the host so that UPnP is not mutually exclusive to NAT Punching
  • Fixed nullref when interacting with a stationary weapon as a client
  • Fast and Instant load now also works for the unload operations
  • Several other small improvements have been made to the code base

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