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v4.1.5: Fix random preset index selection, shader issues and other small improvements #920
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Merged
kblaschke
merged 9 commits into
projectM-visualizer:v4.1.x
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kblaschke:playlist-fix-random-preset-index-v4.1.x
Nov 3, 2025
Merged
v4.1.5: Fix random preset index selection, shader issues and other small improvements #920
kblaschke
merged 9 commits into
projectM-visualizer:v4.1.x
from
kblaschke:playlist-fix-random-preset-index-v4.1.x
Nov 3, 2025
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This caused projectM to sometimes stop switching presets if the index chosen was the end of the given interval. Since the preset switch fails in this case, no additional switches will happen unless the user manually switches to a new preset. Signed-off-by: Kai Blaschke <kai.blaschke@kb-dev.net>
Signed-off-by: Kai Blaschke <kai.blaschke@kb-dev.net>
Signed-off-by: Kai Blaschke <kai.blaschke@kb-dev.net>
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mbaetgen-wup
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Oct 28, 2025
Required to propagate NaNs as SM3/DX9 does. Signed-off-by: Kai Blaschke <kai.blaschke@kb-dev.net>
Since earlier projectM versions had values in these args which were way higher than they should've been, they were divided by 100. Since the audio processing refactor, this is no longer required, but these divisions were overlooked and thus shaders got only 1% of the actual magnitude expected. Signed-off-by: Kai Blaschke <kai.blaschke@kb-dev.net>
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Added two small, but possibly important fixes by @yoyofr. |
Fixes a small memory leak. Signed-off-by: Kai Blaschke <kai.blaschke@kb-dev.net>
Signed-off-by: Kai Blaschke <kai.blaschke@kb-dev.net>
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mbaetgen-wup
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Nov 2, 2025
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The playlist bug is not critical, but a major inconvenience as reported by several users, so backporting it to 4.1 made sense.
For the new release, I've also cherry-picked a few other small improvements:
distanceintrinsic to HLSLParserintAlso bumped version to 4.1.5 for another small bugfix release with the changes in this PR.