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Releases: qiangqiang101/NitroSystem

v1.3.0 HUD theme selection

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@qiangqiang101 qiangqiang101 released this 27 Oct 12:00
81dc4bb

New

  • HUD Theme. A new HUD Theme row on the Mods page (Pause > Settings > MODS) switches between two looks. It needs a game restart, and the game offers to restart for you.
    • 1: Original. The normal Forza Horizon 2 HUD (stock gears and assist icons), with a yellow NOS bar that matches the gear box.
    • 2: Fast & Furious (default). Cyan NOS bar, cyan gears and cyan ABS / TCS / STM icons, as before.
    • Saved as HudTheme=Original or HudTheme=FF in FnFNitro.ini.

Changed

  • One file to install. The HUD files, the exhaust flame effect and the nitro sounds are now built into FnFNitro.dll, so the release no longer has a Mount\ folder or an FnFNitro\ sounds folder. Copy just the azimuth-windows\ folder.
  • Flames use the game's own blue backfire material, so the flame shaders and materials that used to be copied into mediaoverride are gone.
  • Your own sounds still work: put nos_boost.wav and nos_stop.wav in an FnFNitro folder next to azimuth.exe and they replace the built-in ones.
  • Updated the bundled FH2 Mod Platform to 2.7.3. It can mount the mediaoverride folder itself when Extra Options isn't loaded, and it fixes empty crash dumps on Windows.

Upgrading from 1.2 or older

Copy the new azimuth-windows\ folder over the old one. You no longer need to copy Mount\. The first time the new version starts, it deletes the old HUD and flame files it used to need from Mount\mediaoverride. It only removes files that match the old release byte for byte, so anything you changed is left alone, and it logs Removed N old HUD/flame file(s) to fh2-mods\platform.log. Any .bak files left next to them are the platform's backups, and you can delete those yourself.

v1.2.1 Update FH2 Mod Platform

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@qiangqiang101 qiangqiang101 released this 25 Oct 08:10
bump version

v1.2.0 Refill Nitro

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@qiangqiang101 qiangqiang101 released this 24 Oct 06:36

New

  • Refill Nitro on Race Start. Your nitro tank now fills up when a race starts, when you quit a race, when you change car, and when you fast travel. On by default; turn it off with the new Refill Nitro on Race Start row on the Mods page (RefillOnRaceStart in FnFNitro.ini). Pausing, photo mode and the pause menu don't refill it.
  • Refund Nitro on Rewind. Rewinding gives back the nitro you used since the point you rewind to. If you rewind to before you used any, you get a full tank. On by default; turn it off with the Refund Nitro on Rewind row (RefundOnRewind in FnFNitro.ini).

Changed

  • The default Nitro Recharge Rate is now 0.2 (it was 1.0), so the tank refills more realistic while you're not boosting. If you already have a RechargeRate saved in FnFNitro.ini, your value is kept.
  • The mod now checks for the current FH2 Mod Platform. If yours is older, the title screen tells you to reinstall it.

Notes

  • Very short, slow rewinds (under about 40 m) are counted as a quit or car change and give a full refill instead of a refund.
  • A new [NitroSystem] line in fh2-mods\platform.log says what happened each time the tank is refilled or refunded.

v1.1.0 Remap button

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@qiangqiang101 qiangqiang101 released this 21 Oct 18:23
remap button

v1.0.0

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@qiangqiang101 qiangqiang101 released this 21 Oct 14:13

Initial Release