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WorldCompletion v0.4.0

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@qjv qjv released this 04 Oct 00:06
· 7 commits to main since this release

Route planning now keeps tiny walkable overlaps and moves stops closer to useful reveal edges, reducing unnecessary walking while preserving planned coverage.

  • Fixed area and waypoint calculations for very small overlaps far from the map origin.
  • Added edge placement that considers the approach and onward route, with a small margin inside the cell.
  • Includes background route planning, improved route ordering, clickable portal endpoints on the mission map (U), and route display controls from the recent updates.

Download WorldCompletion.dll, copy it into your Toolbox profile's plugins folder, then reload the plugin and refresh the route.

This DLL was built against GWToolbox++'s fixes/2026-09-30 branch (b0f5a60943477fc89d268f753674f0583a0d9c5d). Use a compatible Toolbox host that includes those Guild Wars client fixes. The plugin remains a standalone build; this release does not include Toolbox itself.

Validation: native planner and snapshot tests passed with AddressSanitizer and UndefinedBehaviorSanitizer, including tiny overlaps, shorter travel with unchanged coverage, mesh containment, portals, and cancellation. Windows x86 build passed. The latest waypoint changes still need in-game reveal verification.