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Runs on everything (including your PS5) and converts everything: game folders to exfat, ffpkg, ffpfs,
ffpfsc, zip, 7z, rar and debug FPKG packages, and back again, with experimental LZ4 asset packs for AMPR games.
| Platform | Download | Notes |
|---|---|---|
| PS5 | ps5-dump-forge-0.1.1-ps5.elf |
Send it to elfldr's port 9021, then open the Dump Forge icon or http://<ps5-ip>:8095 in any browser |
| macOS 11+ (Apple Silicon and Intel) | ps5-dump-forge-0.1.1-macos-universal.zip |
Ad-hoc signed: allow it once on first launch (see README) |
| Windows 10/11 x86-64 | ps5-dump-forge-0.1.1-windows-x86-64.zip |
Uses the system WebView2 |
| Windows 10/11 x86-64, offline | ps5-dump-forge-0.1.1-windows-x86-64-webview2.zip |
Brings its own WebView2 |
| Windows 11 arm64 | ps5-dump-forge-0.1.1-windows-arm64.zip |
Uses the system WebView2 |
| Linux x86-64, glibc 2.35+ | ps5-dump-forge-0.1.1-linux-x86-64.tar.gz |
Extract, then run ./forge.sh |
| Linux arm64, glibc 2.35+ | ps5-dump-forge-0.1.1-linux-arm64.tar.gz |
Extract, then run ./forge.sh |
What's new
-
Clearer job progress: each job lists its steps (done, current, upcoming), shows the time in the current
step, and shows speed and time left only where bytes are actually streaming. -
UI fixes, many from an audit of the PS5 web UI.
-
New fpkg level: Stored (
--kraken stored): an uncompressed package, for a console that installs a
compressed package but won't start it. -
Faster:
.7zsources decode on several threads: a solid archive went from 143 s to 22 s, a non-solid one from 156 s
to 42 s.- Big
.rarsources with thousands of files no longer stall before the copy starts (a 7,169-file archive's
check went from 10+ minutes to 33 s), and folder output reads the next file ahead (57 s → 47 s). - Verification overlaps hashing with reading:
.exfatand.ffpfschecks and LZ4 pack/unpack take about
half the time.