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First release
First Release
Very strict logic for now which will allow for a lot of out of logic checks in boxsanity
Randomized:
- Level access and optional entrance shuffle
- Customizable level pools and starting-level counts
- Box, gem, crystal and relic checks
- Collectible rewards and abilities
- Optional Crashsanity movement styles
Goals:
- Defeat Cortex in selected campaigns
- Defeat every boss in the goal campaigns
- Clear a chosen number of levels
- Collect AP Tokens
Extras:
- DeathLink
- In-game console, HUD and box markers
- Separate save profiles for each seed