1.6.12
Install via Steam Workshop.
New to OniAccess? See the getting started guide.
- Fixed logic gate blueprints not announcing their input, output, and control ports in the automation overlay. Under-construction gates now read the same port labels as finished ones.
- Fixed cursor skip stopping repeatedly inside runs of identical-sounding tiles near ruins: worldgen-placed tiles are now treated as the same skip zone as player-built tiles.
Manual zip attached for regions where Steam Workshop is unavailable.