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Troubleshooting
Check MODHELPER_MCP_ENABLED_TOOLS is actually set in your IDE's config
env block. If it's missing or empty, the server intentionally clears its
entire tool registry at startup rather than silently exposing all 81 -
this is expected behavior, not a bug, but it means a typo'd or forgotten
env var looks identical to "server didn't start."
CurseForge tools require a key for every call, no exceptions - unlike
Modrinth, which works fully anonymously. Get one from
console.curseforge.com and add it to
your config's env block, then restart your IDE (env changes aren't
picked up live).
Double check the group name spelling against Tool Groups - it's an
exact string match against TOOL_GROUPS keys in server.py, no
fuzzy matching. Also check MODHELPER_MCP_DISABLED_TOOLS isn't
accidentally excluding it - that variable is applied after the enabled
list, so it can silently remove something you thought you'd enabled.
You're trying to run one of the .sh files under scripts/ or bin/
directly in PowerShell - those don't work on Windows at all. Use
python -m modhelper_mcp.server as your IDE's command/args instead
(see IDE Configuration).
Add MODRINTH_API_KEY (a Personal Access Token with only Read
projects and Read versions scopes) to raise your rate limit. Public
anonymous access is intentionally rate-limited more aggressively by
Modrinth itself.
These shell out to git clone under the hood. Confirm git is on your
system PATH and that you have network access to github.com from wherever
the MCP process actually runs (not necessarily the same machine/network
context as your IDE, if you're using a remote agent environment).
You called download_file without replace_existing: true. Re-run with
that flag set, pointed at the same output_dir the old copy lives in -
it looks up the previous download for that same mod/project id (tracked
in a .mcp-manifest.json file in that folder) and removes it before
writing the new one. If the old jar was installed manually (not through
this MCP), there's no tracked entry to find - remove it yourself first.
These are local SQLite lookups, not live API calls - they only work if the
Parchment mappings / canonical mod examples database has actually been
indexed first via the separate mcmodding-mcp indexer. An empty result
here usually means the index hasn't been built yet, not that the tool is
broken.
Confirm Node.js is installed and the MineFlayer npm packages this group
depends on are actually present, and that bot_connect is targeting a
server that's actually running and reachable. This group does nothing
useful without a live bot connection - if you're not actively testing
in-game behavior, leave it disabled entirely rather than debugging it.
ModHelper-MCP