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1.0.1 - `Gamepad.events` update

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@relic-se relic-se released this 18 Sep 13:17
· 53 commits to main since this release
f03815b

The implementation of Gamepad.events has changed. Previously, accessing this property would automatically update the device. Now, in order to get up-to-date button events, it is necessary to call Gamepad.update() before accessing this property. This update helps prevent unnecessary device polling.

What's Changed

  • Don't update when accessing Gamepad.events by @relic-se in #2

Full Changelog: 1.0.0...1.0.1