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Runic Storage Network 0.5.5

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@rerit33 rerit33 released this 26 Sep 00:01
· 46 commits to main since this release
  • Networks can now have an optional name, set by interacting with a core. Clear the name to leave the network unnamed.
  • Connected containers now show their network in the hover text, including its name when set.
  • Fixed trophies and other recipe ingredients being ignored when stored in connected containers.
  • Items with upgrade levels or additional mod data can now be used from storage when required by a recipe.