Skip to content

Runic Storage Network 1.0.0

Choose a tag to compare

@rerit33 rerit33 released this 02 Oct 08:11
· 3 commits to main since this release
  • Experimental distant storage is now enabled by default for new configurations. Existing settings are kept.

  • Added separate settings to enable or disable the Storage Codex, equippable Builder's Codex and Runic Gateway. Disabled content keeps its existing items and buildings, while its recipes and functions are unavailable.

  • Fixed remote storage refusing chests when item mods initialize extra item data during loading.

  • Crafting no longer waits for unrelated or unavailable chests before confirming materials from the selected sources.

  • Fixed remote crafting refusing readable inventories after a save-format update or durability rounding. An unreadable chest no longer interrupts resource checks for other chests.

  • Added the Runic Builder's Codex, crafted at the black forge. Bind it to a core and equip it to build using that network's materials within 50 m of its core or connected relays, or the configured relay link range.

  • Each builder's book remembers its own network. Use it on another core to change the binding; renaming the network keeps the connection.

  • The equipped Builder's Codex hangs from a leather belt on the character's left hip.

  • Added the Runic Gateway: name a pair of gateways to connect distant parts of the same storage network. Requires experimental distant storage.

  • Craft, build and retrieve items through gateways using the normal relay ranges. Only items allowed through ordinary portals can cross a gateway; local materials and ordinary relay routes remain available.

  • Gateways show their connection state and dim when disconnected. Conflicting link names cannot combine separate networks.

  • Gateway banners display their rune design on both sides.

Buildings, ranges and recipes · Configuration