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0.4.25
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Details
RHI GPU Canvas support
Downgrade unsettle log
Removed OnRiveReady
Mouse down and up now give immediate responses
Added clear list function
Fix layout fit mode mouse events.
Exposed Triggers to c++
SetRiveDescriptor now re-creates artboards
SetOwningArtboard now goes through and sets the owned artboard for all nested view models
GetArtboardValue and GetViewModelValue now get the correct ptr to ptr value
Index Value now an async task instead of a variable.
Support for getting luau output into unreal.
Nested Artboards now default correctly for instances.
No longer subscribing to properties that don't support it.
Blueprint nodes now produce useful errors when used incorrectly.
View model defaults now use referenced values instead of making new ones.
Artboard vm properties now have a warning that shows they will not be auto updated like other properties are.
Fixed Draw issue with gpu canvas not working with large indexed draws.
Fix mouse sync events were previously causing gpu canvas to draw on the game thread causing a crash.
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