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Play Time: a stats hub under Settings > Library with a year-at-a-glance activity calendar you can step through day by day, a weekday-by-hour view of when you play, breakdowns by platform, device and game, and a treemap of your most played covers
Play sessions upload to RomM and pull back from your other devices, so hours played elsewhere count here, and existing local history is backfilled once on first connect
A LAN and a WAN address per RomM account, connected LAN-first on every network change, with address cards to edit, verify, swap or remove either one (#424, #132)
Other front-ends can launch a game through an argosy://launch deep link, and Argosy returns to the caller when the session ends (thanks @kalbasit, #341)
The companion screen can rename and delete save slots (thanks @brendannoble, #428)
Improvements
Hiding a game stays on this device and no longer hides it on RomM; unhiding still clears a flag an older version set
A connected external controller takes player one over a handheld's built-in pad
Downloads respond to touch: tap a row for its controls beside a full-height cover, view the game or clear what has finished
Home rows keep installed and favourite games first, and Steam rows check the install before sorting
Hard Reset keeps files Argosy did not download, says how many before you confirm, and records every path it removed
Bug Fixes
The Play Time footer names each button once instead of listing two jobs for the d-pad and two for A
Play sessions from other devices import instead of being silently dropped
A deleted save slot stays deleted instead of returning and overwriting the live save (#433)
The server's own slot names a save channel, so a filename no longer invents a slot that was never made (#432)
Force sync on the Save Sync screen keeps a local save that is newer than the server's
Auto Save and autosave are one slot on both screens instead of two rows on the companion (#434)
A multi-disc game whose playlist points at a disc that moved rebuilds the playlist instead of failing to launch
The home screen keeps its place through a rotation (#412)
Select no longer swaps display roles before a Select plus shoulder chord completes (#404)
The Display Roles carousel cycles through every option (thanks @brendannoble, #427)