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Save States

nendo edited this page Jun 16, 2026 · 6 revisions

Save States

Save states capture the exact emulator state at a moment in time, separate from the in-game save system. You can return to that exact moment by loading the state.

This page covers save states for the Built-in Emulator.

Quick slot (hotkey)

Use the quick-save and quick-load hotkeys (configurable -- see Hotkeys). Quick save and quick load both use a single, per-game quick slot that overwrites on every save.

Numbered slots (in-game menu)

Open the in-game menu with the menu hotkey. Save State and Load State let you pick a numbered slot so you can keep multiple snapshots for a single game.

Save state sync

If RomM save sync is enabled, quick-slot and numbered-slot states sync to the server alongside battery saves, so you can resume on another device. Sync happens on exit; if you're offline, states queue locally and upload when the connection returns.

Deleting states

Deleting a state from the in-game menu removes it on the device, and if save sync is on, the deletion is remembered so the state doesn't reappear on the next sync. Each numbered slot holds a single state; if more than one ever lands in the same slot, Argosy keeps the newest and clears the rest.

RetroAchievements interaction

Loading a save state in hardcore mode is blocked -- hardcore requires a clean run. Casual mode has no restriction.

Netplay interaction

During a netplay session, save states are disabled entirely for guests; hosts can save but not load. See Netplay for the full list of in-session restrictions.

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