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Releases: saitamasahil/2048plus

2048 Plus v6.0.2

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@saitamasahil saitamasahil released this 06 Sep 09:05

Changelog

Added

  • Display active game mode name on Pause and Game Over screens

Changed

  • Refined some achievement description

Fixed

  • Fixed coin counter and icon vertical alignment across Pause, Main Menu, and Store screens

2048 Plus v6.0.1

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@saitamasahil saitamasahil released this 28 Aug 15:39

Changelog

Fixed

  • Fixed unlocked achievements displaying as locked in achievements menu

2048 Plus v6.0.0

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@saitamasahil saitamasahil released this 21 Aug 17:54

Changelog

Added

  • In-game store and coins currency system to spend on powerups, boosters, cosmetics, and perks
  • Second Chance Shield consumable to protect against game over by clearing a row or column
  • 2x Coin Multiplier store perk to double all coins earned during gameplay
  • Coin Rush Ticket consumable to trigger active coin frenzies and double achievement payouts
  • Powerup restocks in store for Undo, Bomb, and Swap charges
  • High-tile starting boosters to start fresh games with 128, 256, or 512 pre-spawned tiles
  • Animated pixel-art Cat and Dog companions that react to gameplay
  • 6 new themes: Cosmic, Cherry, Gold Luxe, Cyber Neon Grid, Synthwave 80s, and Pastel
  • 5 decorative board skins: Wood, Bamboo, Glassmorphism, Marble, and Matrix
  • Purrfect Run and Best Friend achievements with custom pixel-art icons
  • Jukebox to listen to background music tracks with track seeking and animated equalizer
  • Expanded soundtrack with more Lo-Fi background music tracks
  • Pause menu perks HUD displaying active status of Shields, Multipliers, Coin Rush, and Boosters
  • Smooth title glide and animated subtitle entrance when continuing into Endless Mode

Changed

  • Updated CRT shader with improved scanlines, phosphor mask, and curvature
  • Tutorial page dots now match theme color and contrast
  • Hidden DPAD movement hints on game over and victory screens
  • Enhanced text contrast for locked and unlocked achievements across themes

Fixed

  • Fixed crash when returning to menu from a continued game

Available on PortMaster

2048 Plus v5.0.3

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@saitamasahil saitamasahil released this 21 Jul 17:42

Changelog

  • Redesigned Forest theme to a cleaner, minimalist aesthetic with elegant falling leaves and subtle ambient mist
  • Updated splash screen exit animation with a beautiful radiant ripple effect

2048 Plus v5.0.2

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@saitamasahil saitamasahil released this 21 Jul 16:09

Changelog

  • Reordered achievements list by category
  • Completely overhauled and polished all dynamic background themes for a premium visual experience
  • Added dedicated Arcade Modes slide to Tutorial
  • Improved line spacing and paragraph layout in Tutorial cards
  • Fixed uneven outline border width around 2048 logo in Matrix theme
  • Added animated theme name logo morph reveal in header when switching themes

2048 Plus v5.0.1

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@saitamasahil saitamasahil released this 05 Jul 06:40

Changelog

  • Offline BGM Integration: Music tracks are now bundled directly in the game package.
  • BGM Downloader Removed: Removed the download and delete option from settings.
  • BGM Default State: Enabled background music by default.
  • Tactician Achievement: Increased requirement to 5 Undos and 5 Swaps in a single Plus Mode game.

2048 Plus v5.0.0

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@saitamasahil saitamasahil released this 04 Jul 16:15

Changelog

Added

  • Background Music: lo-fi background tracks from multiple artists.
  • Now Playing Footer Notification: A cross-fade track info reveal in the footer showing current track title, artist, and animated visualizer bars when a song starts playing.
  • Pause Menu Integration: Skip music tracks directly by pressing L1 or R1 during pause state.
  • High-Tier Achievements: Added 5 new challenge achievements.
  • Premium Dynamic Themes: Introduced 5 new themes.

Changed

  • Unified Audio & Haptics settings: Grouped Sound Effects, Background Music, and Haptic Vibration together under a single "Audio & Haptics" settings sub-menu.
  • Tutorial Navigation: Simplified footer button actions to B Exit and Y Switch Theme, mapping page navigation exclusively to D-Pad.

Fixed

  • Outline Clipping: Added rendering canvas padding to prevent menu selection pills and footer button outlines from getting cut off at certain resolutions.

2048 Plus v4.0.4

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@saitamasahil saitamasahil released this 22 Jun 16:04

Changelog

Added

  • Continue last played game: Added an option to directly continue the last active game session from the main menu.

Changed

  • Game selection overlay: Widened the game selection overlay to fully cover and hide the main menu footer element when open.

Fixed

  • muOS overlays: Properly initialize the stage overlay system and register the active foreground process to show volume and brightness indicators on muOS.

2048 Plus v4.0.3

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@saitamasahil saitamasahil released this 21 Jun 09:03

Changelog

Fixed

  • Menu Highlights: Corrected the vertical alignment and height of the selection highlight pill to perfectly center the option text and wrap descenders cleanly.
  • Footer Controls: Added the missing D-Pad Navigate icon and label to the Arcade Mode selection screen footer.
  • Key Badges: Resolved rendering conflict where key badges (DPAD, A, B) were drawn incorrectly as "Y" due to active scissor coordinates clipping canvas drawing operations.

Updated

  • Glyph icon

2048 Plus v4.0.2

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@saitamasahil saitamasahil released this 20 Jun 15:17

Changelog

Added

  • Smooth Edges: Made the splash screen logo, main menu logo, menu highlights, and all footer buttons look clean and smooth on handheld screens.

Changed

  • Controls Help: Updated the footer on the Achievements screen to show that you can switch tabs using the D-Pad.

Fixed

  • Button Centering: Fixed the alignment so that letters (like A, B, and X) sit perfectly inside their button circles.
  • Menu Spacing: Adjusted the menu selection bar to have a cleaner height and perfectly balanced gaps above and below.