Releases
v6.0.0
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Changelog
Added
In-game store and coins currency system to spend on powerups, boosters, cosmetics, and perks
Second Chance Shield consumable to protect against game over by clearing a row or column
2x Coin Multiplier store perk to double all coins earned during gameplay
Coin Rush Ticket consumable to trigger active coin frenzies and double achievement payouts
Powerup restocks in store for Undo, Bomb, and Swap charges
High-tile starting boosters to start fresh games with 128, 256, or 512 pre-spawned tiles
Animated pixel-art Cat and Dog companions that react to gameplay
6 new themes: Cosmic, Cherry, Gold Luxe, Cyber Neon Grid, Synthwave 80s, and Pastel
5 decorative board skins: Wood, Bamboo, Glassmorphism, Marble, and Matrix
Purrfect Run and Best Friend achievements with custom pixel-art icons
Jukebox to listen to background music tracks with track seeking and animated equalizer
Expanded soundtrack with more Lo-Fi background music tracks
Pause menu perks HUD displaying active status of Shields, Multipliers, Coin Rush, and Boosters
Smooth title glide and animated subtitle entrance when continuing into Endless Mode
Changed
Updated CRT shader with improved scanlines, phosphor mask, and curvature
Tutorial page dots now match theme color and contrast
Hidden DPAD movement hints on game over and victory screens
Enhanced text contrast for locked and unlocked achievements across themes
Fixed
Fixed crash when returning to menu from a continued game
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