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v0.5.0
Second Wind 0.5.0
- German: Second Wind now speaks German, with the game's own names for your spells, items and foes. It is a first translation, so corrections are welcome on GitHub.
- Every client's language: other clients get the game's own names for your foes, spells, items and places in their language, with the rest in English.
- Debriefs follow your language: a debrief keeps the game's ids for its places, foes, spells, tools and creature types. Switch your client's language and every debrief reads in the new one.
- Forever's death recap: a foe's name no longer carries the extra word the recap adds after it ("Snow Leopard Nub"), so one kind of foe is one foe in your patterns.
- Share what you see: an option on the welcome page and in the settings helps the addons keep up with Forever's new content. Ravenpost, a small free app, sends what the game tells you once you sign in with Battle.net in it.
- Fix: a debuff no cure removes no longer breaks the start of a fight.