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Dual Screen v1.1

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@samyost1 samyost1 released this 30 Jul 16:17
· 7 commits to dual-screen-native since this release

Dual-screen build of The Legend of Zelda: The Minish Cap for the AYN Thor.
This release is about reading the bottom panel at a glance.

You supply your own ROM. No game data ships here — the panel decodes the
map artwork, menu chrome, item icons and font from your own copy at runtime.

New

  • Swap screens — run the game on the bottom panel and the panel up top.
    Applies on relaunch; the row reads RESTART until then.
  • Panel backdrop — seven styles instead of just the pause-menu parchment:
    PATTERN, CREAM, DARK, DIM, STONE, SLATE, NAVY.
  • Bigger hearts — the vitals grid reflows 5 across instead of 10, roughly
    2.3x larger at a full 20-heart file.
  • Cleaner map — markers stay put as you zoom instead of growing, and are
    outlined so they read against the map art.

Fixed

  • The status bar no longer sits over the top of the game (it used to stay
    drawn unless Do Not Disturb was on).
  • The detected ROM region is reported at startup instead of failing silently.
    A EU ROM now loads and runs, though a USA-built APK playing one is a hybrid.

Notes