v1.2
Feedback round two.
- Nintendo-style button layout is the default now (A/B and X/Y were swapped Xbox-style before).
- The bottom screen hides when you leave the app and comes back when you return (#6).
- Assign an item to X setting and see both items on the bottom screen: turn on X ITEM RING in settings, tap a ring, then tap an item to assign it. Y works the same way.
- Sidebar rework: hearts and magic on top and bigger, rupee/bomb/arrow counts at the bottom.
- Twelve more zelda3.ini options in the settings screen: item switch on L/R, turn while dashing, collect items with sword, low HP beep and more.
- Dungeon floor selection stays on the floor you tapped instead of jumping back after a few seconds.
- The current room marker on the dungeon map is corner brackets now, so doors aren't hidden (#7).
- MSU audio accepts relative paths now, resolved from the app files folder. The default msu/ path works out of the box.
Updating from v1.1: install over it, saves and assets stay put. New installs: extract zelda3_assets.dat from your rom (see README) and put it in Android/data/com.dishii.zelda3/files.