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1.8.5

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@github-actions github-actions released this 17 Aug 14:23
23923a8

Download the .zip and install it from the game: MODS > Import mod .zip.

Changes

  • Added persistent BODY mesh cache for voxel geometry.
    • Expensive terrain meshes are generated once, versioned + fingerprinted, and stored in the mod’s persistence directory.
    • Cached neighboring maps load progressively instead of regenerating while the player is walking.
    • Loading and GPU uploads are chunked so generation hitches are not simply replaced by upload hitches.
    • Stale or corrupt cache entries fall back to a rebuild.
    • Tested on device with current Gen1Recomp: after the initial cache build, walking and route/city transitions are smooth and multi-second freezes from synchronous generation are gone.
    • Addresses the Android performance side of the old issue #10.